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About Nova Media

A virtual reality production studio for industrial business.

Founded in Brooklyn in 2016, we build custom 3D software for the companies that make the world's machines — helping them cut operational costs and drive faster sales cycles.

A real look at the studio — the loft, the green-screen stage and the waterfront it sits on.

Behind The Scenes ↗
Who We Are
2016
Founded in Brooklyn
2
Studios · NYC & Bologna
OEM
Manufacturing & construction
3D
AR · VR · Games · AI

Who we are

We are a team of developers and artists specialised in 3D software — training programs, remote service support, virtual showrooms, full-scale physics simulations, factory tours and other immersive experiences.

We collaborate with Original Equipment Manufacturers across manufacturing and construction. Our projects range from immersive 3D product showcases to advanced operational training simulators — always built from our clients' real CAD and engineering data.

Nova started in Brooklyn in 2016 as a small crew of engineers, designers and producers who believed XR belonged in industry, not just entertainment — that the same technology built for games could put a buyer inside a machine long before it ever ships, or put a technician beside an expert who's thousands of miles away. That belief took us from live 3D production work into full engineering pipelines for OEMs, and in 2022 opened a second studio in Bologna, Italy, to work closer to our European manufacturing partners.

We're still a small, senior team by design — every project is built hands-on by the people who scoped it, not handed down a chain.

What we build

Virtual Showrooms — explore complete 3D catalogues of machines and products.
Training & Simulation — learn maintenance, safety and operation in immersive VR.
Remote & Sales Tools — live access and interactive B2B platforms.
More about our XR work ↗ Get in touch →
Our Team

Artists, engineers and problem-solvers across two studios.

A tight, senior team spanning real-time 3D, simulation engineering, technical art and industrial UX — working between Brooklyn and Bologna.

Real-time 3D & Engines

Unity & Unreal developers who turn CAD into optimised, interactive real-time worlds.

Technical Art

Retopology, materials and lighting that keep machines faithful and fast in a headset.

Simulation & Physics

Full-scale physics and machine behaviour for training that reflects the real thing.

Industrial UX

Interfaces designed for operators, dealers and buyers — not gamers.

AI & Tools

Pipeline automation and AI that speed up CAD conversion and content updates.

Client Strategy

Producers who scope, cost and land projects with OEM and enterprise teams.

Learn XR with us

We run apprenticeships and XR learning programs for the next generation of immersive developers. If you want to build real things for real industry, we'd love to hear from you.

See open roles →