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Virtual Reality Production & Software Development Services
Custom 3D worlds & metaverse development
See the Pen vr Build2Works by J0emecca (@j0emecca) on CodePen.38947
Custom development work. You describe your idea to the best of your ability. Consider the objective and audience foremost. We’ll help you spec out a design and timeline. You get what you pay for.
Custom development work. You describe your idea to the best of your ability. Consider the objective and audience foremost. We’ll help you spec out a design and timeline. You get what you pay for.
Introduce yuor characters and the setting by bringing the audience to key moments in the movie. We re-create the scene using omnidirectional audio, sound, animations and visuals. We render photo-realistic 3D models of the scene, and scale the program to give 6-degrees of freedom to explore.
The easiest and fastest way to shoot and post immersive media is from a 360 camera; which captures a 720 degree spherical render. This media can be placed into a game engine or a video editing software and quickly exported into an omnidirectional video.
Recording volumetric video is the recording of live action movements as data-points, or a point cloud. By recording three axis, Z, Y and X, we have a fuller rendition of the video action. This is one of the most effective ways to capture the real world to replay in an imaginary land.
We live in an audio-first world, weather we acknowledge it or not. Sound cues and music are critically important to developing a sense of immersion; and thus ambisonic engineering is crucial to effective 3D media. Learn how we engulf the conciousness through audio cues and sonic-programming.
Custom development work. You describe your idea to the best of your ability. Consider the objective and audience foremost. We’ll help you spec out a design and timeline. You get what you pay for.
Merging the analogue world and digital is the key to a seamless experience. Finding how to blur the lines of reality can be viwed through mixed-reality recording, in which third partiwa can observe the player in the digital world they see.
2017 | Red Hook, Brooklyn
XR PRODUCTION
Via Barberia 13, Bologna Italia 40123
481 Van Brunt Street, Brooklyn, New York 11231