Select Page



How we Build

People arrive to extended reality from varying industries, fields of study, and levels of technological literacy. Often, an initial XR experience ignites this question, “How do you build something like this?”

The complete answer is complex. VR development is rooted in principles of film, physics, and computer science. However, for your creative or business-oriented project, you will not have to delve into those disciplines.

After collaborating with you to understanding your vision, we design the project from start to finish. We then develop your program in a game engine.

This is a powerful, three dimensional computer environment capable of hosting massive data sets like 3D models, motion animations, and spatial sound effects. When first uploaded, these sets are often static. Our team of coders turns them interactive.

Working in phases we call sprints and writing in object oriented programming languages, it may take a few weeks or months (depending on the scope of your project) to complete a prototype. Think of this as a first draft. The dev team will then hand the drafted program to a group called play testers.

Play testers will “stress test” the program. Running it for long hours, the follow all conceivable user paths – uncovering stubborn bugs or glitches in the code. This process is arduously documented and reported back to the coding team. During the next sprint, as the coders add the program’s next layer, the play test documentation guides the way.

Technical Steps for Creative VR

The technical steps for programming a VR (virtual reality) software application will vary depending on the specific goals and requirements of the project. Here are some general steps that may be involved in creating a VR software application:

Choose a VR development platform and tools: There are several VR development platforms and tools available, including game engines, VR SDKs (software development kits), and other tools. Choose the tools that are most suitable for your project, and that provide the features and capabilities you need.

Create a 3D environment and assets: Use 3D modeling and animation software to create the virtual environment and assets that will be used in the VR application. This can include creating 3D models of characters, objects, and terrain, as well as textures, lighting, and other elements.

Implement gameplay mechanics and interactions: Use the VR development tools to implement the gameplay mechanics and interactions that will be part of the VR application. This can involve scripting, programming, and other technical tasks to create the desired behaviors and interactions in the virtual world.

Test and debug the VR application: Test the VR application to ensure that it is working properly, and debug any issues or errors that are found. This can involve running the VR application on different hardware, and testing it with different user inputs and scenarios.

Publish and distribute the VR application: Once the VR application is complete, publish and distribute it to the appropriate platforms and stores. This can involve creating a build of the VR application, and submitting it to the relevant app stores or distribution channels.

Overall, creating a VR software application involves a combination of technical skills, including 3D modeling and animation, programming, and debugging. It is a complex process that requires specialized knowledge and experience.


Publishing, Partnerships, Promotion.

N0va 3D

Virtual Reality Development

Via Barberia 13, Bologna Italia 40123

Van Brunt Street, Brooklyn, New York 11231